Changes between Version 1 and Version 2 of Ticket #20348, comment 35


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Timestamp:
Jan 21, 2017, 5:23:14 PM (2 years ago)
Author:
dcf
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  • Ticket #20348, comment 35

    v1 v2  
     1> It sounds like kzblocked has actually gotten it to happen, maybe on a slow link.
     2
     3This is something about conn.Conn.Write(frameBuf.Bytes()), if frameBuf is too long (say 4-7 frames) then everything broken. Can't reproduce short write exactly, as log and tcpdump show everything goes to wire, but server dislikes result anyway. If to conn.Conn.Write every frame separately then server dislike data anyway, but if to delay every conn.Conn.Write then everything works ok. I'm lost